Make Hover Button by Free-Web-Buttons.com v2.0 Call Of Duty Black Ops Is it just a coincidence that this product of a game was made. According to gamers just like me Call Of Duty Black Ops was just not the best shooter game, but the best game in the whole series. 01 - Operation 40 Meet Woods and Bowman. Welcome to Cuba. After the brief introduction of characters, the local police will walk into the bar and the game will begin. Follow your crew outside and take cover behind the planter. Throughout this opening area the game will teach you the basic commands -- if you want to make it past the first level, you should pay attention to what they are. Use the grenade launcher to quickly destroy vehicles. Continue down the left side of the street using the various forms of cover from enemy fire. Fire back at the enemy positions and switch to your rifle's grenade round capability to destroy cars for some area damage. Continue to follow Woods (he's marked as "Follow") down the street. Stay in cover to avoid enemy fire, then follow Woods to the alleyway to the car. You'll encounter a road block at the end of this section. Equip the grenade launcher on your rifle to take out the cars or look down your rifle's scope to accurately take out these enemies. Once you have taken out enough of these enemies you will be signaled to run into the nearby alley and take control of a car. Follow the on-screen commands to plow through the enemies and escape. Repel with Woods down to the base below. After the brief cut-scene you'll be in a new surrounding overlooking an enemy airbase. Stand behind Woods and repel down to the base below. Continue to follow your crew through the brush until you encounter enemies. It's straight-forward action for this part, running and gunning and using cover where applicable. Intel Location 1 of 3 - After the convoy passes you, head up the large flight of stairs and into the next building. It seems to be a garage or storage room; there's an RPG lying against a crate with the Intel sitting on top. Duck in and out of cover to take out the enemies at the end of the hall. You'll have a variety of weapons to pick up as well, but we recommend you stick with your default assault rifle. Once inside the main housing structure, provide covering fire for Woods when you enter the hallway. Equip the grenade launcher on your rifle to take out the troops at the end of the hall. If you've already swapped your weapons you'll have to duck in and out of cover to pick off these enemies one at a time. When you break down the door you'll be in slow-motion action scene. Continue to press forward through the building and you'll encounter a slow-motion action scene when you enter Castro's office area. Eliminate the troops and swap out your weapons if you want: You can pick between a FN FAL Suppressor (silent) and an FN FAL ACOG (scoped). Aim for the head, but watch out for the hostage when Castro falls dead. When you enter the next room you'll see Castro there with a hostage. Carefully aim down your sights and shoot him in the head. If you get a slow-motion cut-scene of the bullet, you'll have earned an achievement. Be on guard because as soon as he is killed the hostage will in turn open fire on you. Proceed outside by following Woods as you continue to dispatch enemy troops through the house as you both make your way to the courtyard. Intel Location 2 of 3 - When escaping after killing Castro, you'll see Bowman crash through a door and fighting with a Cuban soldier. Head through the opening he created and proceed down this hallway. In a bedroom at the end, on top of the dresser, is the second piece of Intel. Use the left side of the doorway for cover, or go up to the sandbags ahead to pick up some heavy weapons, like a rocket launcher. Stay in cover to the left side of the door to avoid enemy fire. Your priority targets are the mounted machinegun and any vehicles that will be in the area; destroying the vehicles will kill any surrounding troops making this great targets for you to concentrate your fire on. You can also pick up some heavy weapons against the sandbag to the right of Bowman. Sprint to the plane waiting for you at the hanger before it leaves without you. Once the support team arrives, follow Woods through the sugar cane field to the airfield. Don't stop and try and shoot at enemies right now. Continue to sprint towards the hanger where the aircraft is preparing for takeoff. Intel Location 3 of 3 - Run into the hangar before heading across the runway. Go to the hangar's left side and look at the top of the stairs. Concentrate on red fuel barrels and vehicles to make the most damage. You'll man the side-gun of the aircraft to dispatch enemies who are trying to destroy the plane. Look for red gasoline barrels and troop transports, making these priority targets since they will kill a large number of surrounding troops. As you get towards the end of the runway, your character will automatically jump out of the plane and take control of an anti-aircraft gun. Aim at the end of the runway where the roadblock is, destroy the vehicles, and the mission will be complete. 02 - Vorkuta Nov 10, 2010 Edit | History | Contributors This little scuffle is all part of the plan. Your next mission places you inside a prison camp in the U.S.S.R. After the opening cut-scene, walk up to the guard, and strike him with the rock. Follow the rest of the prisoners through the shafts using your knife on any guards that try and attack you. Continue moving with the prisoners until you reach the elevator. When Sergei kills the guard, make sure to grab his pistol from the floor. Wait for the prisoners to die in a hail of bullets before you head outside. Continue to follow Reznov and the soldiers as they open the door outside. After the prisoners are all cut down by a hail of bullets, follow Reznov as he gets behind a mine cart. Protect Reznov and Sergei as they push the cart. Look down your pistol's site for an accurate shot. Cover Reznov as he and Sergei push the mine cart up the tracks by firing on the enemy soldiers that appear to the left and right side of the cart. Ever opportunity you get, reload your weapon so you don't run out of ammo while attacking these soldiers. Intel Location 1 of 3 - After the section where Reznov and Sergei push the mine carts and while Sergei is bashing in the door, follow Reznov up the stairs. In the radio room, this Intel piece is on a shelf near the radio. Use the bottom of the targeting reticle for an direct hit. Once the mine cart reaches its destination, follow Reznov into the facility. As Sergei works on breaking open the weapons cache, head upstairs and take control of the slingshot. Hit each of the marked targets (the targeting reticle is similar to that of the grenade launcher) and then head back downstairs to pick up a shotgun. For an Achievement/Trophy, don't use more than three slingshot rounds. Make sure you have a short range and a long range weapon on your body at all times, each for a specific situation. Continue outside with the rest of the prisoners as you all start to dispatch various soldiers. The soldiers will be equipped with AK-47's, so pick up that as your secondary weapon in addition to the shotgun. This weapon will work better at ranged combat, while the shotgun is ideal for close quarters combat. If you have the ammo, try and destroy the troop transports. Otherwise concentrate your fire on the troops themselves. Troop transports will arrive carrying reinforcements. If you have the ammo, unload a clip into the vehicle to destroy it causing some significant area of effect damage. Once these reinforcements have been dealt with, continue further through the camp while avoiding the helicopter's gunfire. Don't waste your ammo shooting at it; it won't do any good. Use the harpoon gun on the helicopter. Instead, head for your objective market and get to the roof of the small structure to equip the harpoon gun. Once you have a clear shot, fire at the helicopter to bring it down. Rendezvous with the other prisoners and continue into the building. Using the AK-47 in this situation is ideal since most of the enemies hang back at the end of the hall, outside of the shotgun's effectiveness. This next round of fighting is a mixed of close quarters and ranged combat. Particularly long hallways will be best dealt with the AK-47 since it can pick off enemy soldiers from a distance while you stay in cover. As you approach the end of the hall you'll some red lights start flashing indicating that the nearby door is shutting. Run towards the door and admire Sergei's sacrifice. Continue to fight your way to the next objective and look for better weapons on soldier's bodies. Eliminate the enemies along the walkways, enter the nearby structure, and interact with the console to deactivate the security door. Once the other prisoners and Reznov come in behind you, go upstairs and continue fighting the enemy troops. When the door is breached, see if you can't unload a few grenades into these enemies. As you continue to follow Reznov a group of soldiers will come into the area, a few of them as armored shotgun wielding bad-asses. Aim for their heads, not the body, to quickly take them down. It's also worth it to try and upgrade your existing AK-47 to find one on the body of soldier with one that has a grenade launcher attached to it. The minigun is great at cutting down vehicles as well as troops. Now you have to cover Reznov as he starts to break open the door that leads to the weapons cache. Use the shield placement doors to protect yourself from enemy fire, allowing you to shoot from cover. Once the door to the weapon's cache is opened, run inside and grab the minigun -- don't get too carried away with this awesome weapon because you'll want to continue to use this weapon for the next several minutes. Intel Location 2 of 3 - Once you retrieve the Death Machine minigun, head back down the stairs (the area where you slid under the door earlier) and lookfor a set of double doors that are open. In the back, to your left, is the second Intel. Wipe out most of the enemy forces with the minigun. Proceed to the next zone and remain up high as the enemy troop transports arrive. Use the minigun to tear these vehicles and soldiers apart. Once the coast is clear proceed to the ground level and continue to use the minigun on the walkways above. Continue to move through these alleyways eliminating troops and vehicles with ease. Your shotgun becomes crazy powerful for this short motorcycle riding scene. Intel Location 3 of 3 - Before getting on bike, turn around and find the shelf with the lantern on the floor next to it. The Intel is on the bottom shelf. After the short cut-scene in which you survive a tear gas attack, you'll awake in a motorcycle garage. For a quick Intel grab, go behind Reznov and check the bottom of the shelf near the lamp. Interact with the motorcycle adjacent to Reznov to start a brief motorcycle riding zone. Your shotgun is crazy powerful and can eliminate troops and vehicles with ease. Just steer clear of enemies until you and Reznov commandeer a truck with a mounted machinegun. Hold off the enemies long enough for the cut-scene to kick in. Fight off any enemy vehicles and motorcycles that will try and stop your escape. This doesn't last very long until you're thrust into another cut-scene in which your character will jump on board a train. Chapter complete. 03 - U.S.D.D. Welcome to the Pentagon. This entire level is a long cut-scene in which your character moves through the Pentagon. The only thing you have control of is the viewpoint. After this level is complete the next level will begin. There is no Intel in this level. 04 - Executive Order You're back with Woods. Time to kick some ass. After the introductory cut-scene, follow Woods to the metal pipe. Make sure you duck when he tells you to in order to avoid the helicopter circling the area. Continue to follow Woods and use your knife to kill the guards who are distracting by the rocket launch. Once your disguises are compromised the fighting will begin. With your disguises equipped continue into the base. Just keep walking along with Woods as you get further into the base itself. Once you reach the doorway your disguises will be dropped and the base infiltration will begin. When approaching from a stairwell, peak out just enough to have a clear shot. Intel Location 1 of 3 - When inside the Comm Tower's third floor, check on the desk to your right. Move through the base and start to eliminate troops as you continue towards the objective marker. You'll have some weapon options scattered throughout the area, like an AK47 ACOG scope. Take your pick for what type of weapon you prefer and start to take care of business. The crossbow with explosive bolts becomes your weapon of choice while protecting Bowman and Brooks. Proceed up the staircase so you're outside overlooking the base. Take care of the few enemy soldiers here and then equip the crossbow. From this high vantage point, use the crossbow's explosive arrows (automatically equipped) to destroy the vehicles that are descending upon Bowman and Brooks' location. Crash through the window and wipe out the enemies before your comrade is killed. After you have protected Bowman and Brooks, use the crossbow to fire a rappel line to the marked area. As you come crashing through the window the game will go into slow motion. Quickly shoot the enemy soldier who is about to shoot your comrade and then take out the surrounding enemies. Choose the right time to advance further through the facility, like, when the enemy is reloading. Continue towards the next waypoint by following Woods. Once you get there you'll have some tight space to work with as the enemy fires on your location. Try and eliminate a wave of troops before you press forward to the next area of cover under the booster rocket. Continue forward and eliminate the surround enemy troops as you proceed towards the booster's command console. Plant the charge, back up, and detonate. Make your way through the heavily guarded command bunker using the same techniques you have been using: firing from cover and staying in cover for your health to regenerate. Once you reach the command bunker, plant the C4 charge on the wall, and detonate it. Intel Location 2 of 3 - After blowing a hole in the room with C4, go to the far wall and check on top of the computer terminal. You only have one shot. Make it count. As you enter the command room you'll notice you're seconds too late. Quickly pick up the nearby homing missile launcher, aim for the rocket, and fire. You'll have to manually guide the shot to hit the rocket. Let the bodies hit the floor. Intel Location 3 of 3 - When you get to the checkpoint, go back to the room on the right. Head towards the window on the right; it will be on the desk. Now it's time to find and kill Dragovich. Continue along the waypoint market and proceed into the base along with your comrades. Use your cover and fire mechanics to methodically move through the base eliminating enemy troops. Like other levels you'll have a chance to find a gun that is to your liking, each with a specific attachment. Since you'll encounter a variety of troops in this section of the level you'll have ample time to find a gun to your liking (we're fans of the AK47 ACOG). Approach with caution. The end of the level is in sight. When you reach it you'll see the end of the corridor is filling up with gas. As you get closer a number of enemy troops with gas masks will appear from the mist. Use the cover on the right hand side of the corridor to deal with these enemies. Once they have been killed the level will be complete. 05 - S.O.G. "It's 'Nam, baby." This mission will start pretty fast and hectic after the opening cut-scene. After you have control, head into the bunker to avoid incoming enemy fire. Follow the bunker to the area outside and continue towards the marked waypoint. There isn't too much of a point to open fire on the dozens of enemy soldiers approaching the area (they'll keep coming), so continue through the bunker. Battle your way through the trenches as you proceed towards your next objective marker. You'll be ambushed by an enemy soldier in a short QTE. Once that is complete continue towards Woods' location fighting any enemies that may have entered the trenches. Take cover behind ammo boxes and the like to keep yourself alive long enough to kill off any enemy troops. Traverse a number of obsticles and continue to fight off the enemies with Woods and Hudson. Continue to move through the trenches along with Woods and Hudson eliminating enemy troops and avoiding obstacles (like crawling under a stuck tank). Now is when you should start opening fire on the approaching enemy to give you some time to move through more of the trenches, including getting your hands on a mounted machinegun. Use the rocket launcher to take out the T55 tanks. Intel Location 1 of 3 - Destroy the tanks with the LAW, then look for the soldier hold the LAW. Nearby, there should be stacks of crates; the Intel should be in this area. From within the bunker start firing back at the enemy advance until the tanks arrive. Next to the mounted machinegun is a rocket launcher. Use this to shoot each of the tanks coming towards the trenches. Once those are destroyed, rendezvous with Woods and follow him down into an underground passageway. Provide covering fire while Woods kicks the first barrel down the hill. After the brief introduction to the battle on the ridge, follow Woods down to the first cover position. Take control of the mounted machinegun at this sand bunker and use it to eliminate a lot of surrounding enemy troops. If you want, proceed into the bunker to the south to find a variety of different weapons to equip or to reload your existing ammo. Otherwise, run over to the bunker located to the north of your position and man the mounted machinegun, providing covering fire for Woods as he sticks a knife in a barrel of napalm. Now it's your turn. Interact with the other barrels to light up the trenches below. Run up to the nearby barrels and interact with it to send it rolling down the hill, causing an area at the base of the hill to be covered in flame. Once that is complete, follow Woods into the burning woods and start to make your way up a hill. Intel Location 2 of 3 - After kicking over the napalm barrels, go back and check the lowest bunker facing outward from the hill. There are two windows here, one of them has Intel sitting in it. Proceed up the hill firing on the enemy as soon as they come into sight. Follow the trail up the steep mountains while picking off the enemy troops. Use the trees as cover from the enemies, especially when you're reloading. Be sure to also look for ammo or a replacement weapon. Towards the top of the ridge is a flamethrower that you can use to flush out a few of the bunkers. Once you reach the top, however, a slow motion cut-scene will kick in and you'll have to use your pistol to save Woods' life. Control the missiles to navigate around obsticles so you can hit the tanks. Intel Location 3 of 3 - Go through the destroyed bunker and keep an eye out for an injured soldier. Behind him is a wooden shelf with Intel. Proceed through the bunker to rendezvous with Woods and Hudson who will be driving a jeep with a tow missile launcher. You'll have to use this to destroy six T55 tanks that are approaching your area. Just like the previous level you'll be able to control the direction of these missiles after they're fired. In some cases you'll have to steer it around a structure to hit the tank. Once the tanks have been destroyed the mission is complete. 06 - The Defector With Dragon's Breath equipped, it's time to go find this defector. After the harrowing opening to the level, Woods will toss you a shotgun named "Dragon's Breath" which is equipped with incendiary rounds -- your target will explode into flame when used. Your shotgun also autofires so it can quickly remove a room full of enemies fairly quickly. Your alternate weapon is the "Commando," a powerful assault rifle. You'll have other weapons to pick from throughout this chapter but we recommend the default load out for now. Take care of the enemies from this high vantage point before continuing down the stairs. Continue to comb through this burning building with Woods, taking out enemies along the way while utilizing your cover and fire techniques that you should have honed by now. It's straight-forward action for the opening of this level. When you approach the stairwell area you'll run into a bottleneck. Use your grenades to flush out the enemies firing on you from the room below before you go down the stairs. And watch out for enemy grenades as well. Make sure you clear out the enemy troops from above before dropping to this lower level. As you navigate through the burning offices, continue to wipe out any enemy resistance you encounter. When you encounter the battle room (pictured above), make sure you remove any enemy troops before dropping down to the story below otherwise you'll be fighting enemies on two levels with limited cover. Once these enemies have been dealt with, proceed forward and breach the marked door to be reunited with an old friend. Intel Location 1 of 3 - After obtaining the objective intel, and before leaving the building with Reznov, go into small office on right side. It should be on the desk. Bring the pain. Paired with Reznov, continue through the remains of the building as the two of you make your way outside towards the extraction point. Following the waypoints and dealing with minimal resistance, reach your objective and take the radio from the shell shocked soldier's hands. Now you can target specific areas to call in air support to dish out some serious hurt to the enemy forces in the surrounding area. Intel Location 2 of 3 - After calling in the airstrikes and taking cover from the tank, check inside the nearby building. There are two parked cars in front of the building with the Intel. Escort the armored vehicle through the streets. Continue to ground level and work on supporting the armored vehicle as it moves through the streets. You can continue to call in air support to take out surrounding enemy fortifications. Just be sure to watch your back because some enemies will remain holed up in some surrounding structures. Stay in cover when calling in air support. The armored vehicle won't last forever. Once it is destroyed, move through the buildings on the west side of the street. This will provide cover for when you call in more air support to deal with the pockets of resistance. Once a section of enemies has been removed, proceed forward and repeat the process as you get closer and closer to the extraction point. Once you reach the waypoint, help Woods push through an opening to a building. Dragon's Breath can clear out a hallway of bad guys in no time at all. You'll encounter some close quarters combat so we recommend you're equipped with the "Dragonbreath" shotgun to quickly clear out hallways of enemies. After a brief cut-scene, you and Reznov will work on taking out an anti-air gun. Simply walk into the marked building, place the C4 charge on the ceiling, run away and detonate it. This will also open up passage to the extraction point. Use explosives to quickly take out enemy troops moving on your position. Once you arrive at the extraction point you'll have about 30 seconds before enemy troops descend on your location. You need to hold out until evac. arrives. Nearby on some crates are a number of C4 charges. You can toss these at enemy groups and detonate them to quickly kill a lot of enemies in one blast. You also have access to Claymores that you can scatter along the perimeter. Intel Location 3 of 3 - Toward the end of the level, instead of setting up claymores, go to the northeast area of your location and check the building with the destroyed brick wall. Use air support on the enemy tanks. As the battle continues you'll have access to air support again. This will work great against the tanks that arrive on scene to try and overrun your position. Once the tank is destroyed you'll have bout 20 seconds to make it to the boat. Quickly sprint towards the boat to make your escape, ending the mission. 07 - Numbers Believe it or not, this guy wants to help you. Intel Location 1 of 3 - Before climbing the hatch near the beginning, turn around and go into the little room on your left. Check next to the computer on the desk. After the opening cut-scene and you deal with the few soldiers that break up your interrogation, follow Weaver and Clarke up the ladder. Continue to follow the waypoint marker until you arrive outside. Kill any remaining soldiers in the area and follow Clarke as he jumps from rooftop to rooftop -- don't forget to sprint before you jump. Pick your weapon from the nearby weapon stash. Once you arrive at Clarke's storage room you can swap out for a variety of weapons, allowing you to customize your experience through this level (there will be other weapon stashes later in the level as well). We recommend you pick a close quarters weapon and a ranged weapon for now. Once you have your weapon of choice continue to the next waypoint while battling enemy positions. Use cover and fire strategies and reload while in cover; staples to help you survive this game. Keep your distance as you pick off the camping enemies. Before continuing outside to the rooftops, stay within cover and take out as many enemies as you can. Snipers will be setting up shop in structures and rooftops, so be aware of where the bullets come flying and where appropriate cover positions are. Again, take out the campers using your long ranged weapons. Continue to move through these shanty structures with Weaver and Clarke, and keep an eye on enemy positions that are camping in various balconies in the area. You don't want to go walking under one or they'll just rip you apart. So used your ranged weapons to take care of them from a distance when they're spotted. Load up on your favorite long range weapon from the weapon locker pictured to the left. Intel Location 2 of 3 - After sliding down the rooftop, look near the shed. Continue outside for the shot cut-scene in which Clarke destroys his lab. After that it's a difficult ranged combat battle with enemies in various positions across from you, holed up in a number of buildings. Lucky for you there are some sniper rifles and ranged weapons nearby in the weapon locker. The Dragunov IR will show head signatures making it easy to spot the enemy sniper positions. We liked using the Dragunov IR for this area since it helped pick out enemy heat signatures. Picking off the enemies from the ranged vantage point and in cover is the best attack methodology for this area. Don't start running and gunning at all during this rooftop battle; all of the sniper positions will tear you apart. Move through another apartment section. Once you make your way to the lower rooftops, duck into an apartment complex to your left. Switch to your close quarters weapons here to deal with the enemies as they pop out from apartments. Continue with Clarke and Weaver through the hallways to another one of Clarke's weapon caches along with a security door that will lead you to safety. The China Lake works great to dispatch enemies as they are huddled by the doorway. You have to hold off the enemy troops while Clarke remembers the code to unlock the door. There are a number of weapon choices to help hold your position, we went with the heavy weapons like the China Lake to deal with clusters of troops and the heavy assault rifle to take care of any enemies that got too close to our position. Once the security door has been opened, quickly run through it to the next area. "What do the numbers mean?" Intel Location 3 of 3 - Before the last jump, right in front of a wooden structure, check the trash nearby. Make the jump to the rooftop for the brief cut-scene and continue making your way down to ground level by jumping from shanty rooftop to rooftop. Once you get to ground level you will automatically equip your pistol to try and fight off the enemy troops that have surrounded you. Lucky for you, your patriots in a white unmarked van will come save the day. Run to the van to end the mission. 08 - Project Nova It's Christmas time all the time in the Arctic Circle. After the brief cut-scene that introduces the level you will be thrust into the cold climate of the Arctic Circle. Follow your comrades down to the steel tractors below. Once there another cut-scene will play. Enter the back of the tractor to be transported to the combat portion of level. Proceed down into the base and meet the Germans head on. Now your objective is to assault the German base and find Steiner. Proceed forward with your comrades down to the base below and use whatever cover is available. This level isn't as difficult as compared to the previous few levels, but you should still be using your same cover and fire tactics that you have honed so well by this point. Press the attack into the fortified positions. You'll have a variety of weapons at your disposal such as the MP40, the STG44, and the Russian PPSH -- the PPSH and the MP40 were our preferred weapon during this level. The MP40 seems to work better at range thatn the PPSH. Continue into the radio control building. Intel Location 1 of 3 - In the first two-story building when searching for Steiner, there is Intel on a desk in the corner. Grab it before heading back outside to call in mortar strikes. As you continue further into the base you'll enter a radio control room. Wipe out any of the enemies that you see and continue through the structure following your objective marker. As you exit the structure you will gain access to mortar strikes. All you have to do is toss the smoke grenade at the location that you want the strike to hit. Toss grenades to force Germans to scatter from cover positions. Another tactic to use before you enter some of the structures is to toss a grenade inside, wait four to go off, and then clear out the room of any hostile to remain. Continue to press the assault towards the hangar where a number of German troops are located. A couple of tosses with your smoke grenade to bring down a hail of mortar fire should be more than enough to take care of these German troops. Continue into the hangar. Intel Location 2 of 3 - After using mortars to destroy the bridge, continue into the hangar on your left. Before going to the left door for your objective, keep going straight into the little office room where the Intel will be sitting on a desk. Use the smoke grenades to mark targets for mortar fire. Once you exit the hangar you will move through a series of trenches. There are ample cover opportunities for you to use an order for you to use against the remaining German resistance. Again, the smoke grenade works to clear out pockets of German troops. You can even find the Mosin Nagant Scoped sniper rifle to take out even more Germans from range. The sniper rifle works great to pick off enemies using mounted machinegun placements. Continue to follow the object of marker deeper into the German stronghold as you and Petrenko work together to eliminate any enemy troops that remain. Eventually you will be led to Steiner's location which will start a new interactive cut-scene. You'll find Steiner hanging out by himself. After the revelation of how powerful this biological weapon is, you will be forced to escape from not only in the British commandos but your own Russian troops as well. Your objective will be to blow up the ship and escape before the bomb goes off. Shoot the V2 clamp to create a walkway topside. When moving through the ship be careful of explosive barrels, they make a terrible cover positions. However, if you see any enemies standing near these barrels concentrate your fire on them too cause an explosion. After you have planted the bomb charges on the missile, shoot the highlighted V2 clamp to bring the walkway crumbling down and follow that topside. The Russian and British troops will be too focused on each other to care much about you. Intel Location 3 of 3 - Before leaving the ship, look on the ground near the bow of the ship. Many of the Russian and British troops will be fighting each other leaving you to pick them off with ease. Continue to the objective marker and repel off the side of the ship to safety and end the mission. Strategy Guide Provided thanks to Mycheats.1up.com: thankyou for your strategy guide
Site hosted by Angelfire.com: Build your free website today!